<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Hpc on Matthew Bonanni</title><link>https://matthewbonanni.github.io/tags/hpc/</link><description>Recent content in Hpc on Matthew Bonanni</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 05 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://matthewbonanni.github.io/tags/hpc/index.xml" rel="self" type="application/rss+xml"/><item><title>Mallard</title><link>https://matthewbonanni.github.io/posts/2026-10-05-mallard/</link><pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate><guid>https://matthewbonanni.github.io/posts/2026-10-05-mallard/</guid><description>&lt;div style="text-align: center; margin-bottom: 1.5rem;">
&lt;a href="https://matthewbonanni.github.io/mallard/" style="display: inline-flex; align-items: center; gap: 0.5rem; padding: 0.5rem 1.2rem; border: 1px solid var(--border); border-radius: 6px; text-decoration: none; color: var(--primary); font-size: 0.95rem;">Mallard →&lt;/a>
&lt;/div>
&lt;p>&lt;a href="https://matthewbonanni.github.io/mallard/">Mallard&lt;/a> is an unstructured, GPU-accelerated, high-order finite volume CFD solver I&amp;rsquo;ve been building. It&amp;rsquo;s written in C++20 with Kokkos, so the same code runs on NVIDIA and AMD GPUs as well as multicore CPUs, and it scales across nodes with MPI. Results are bitwise identical on any number of GPUs or ranks.&lt;/p></description></item></channel></rss>