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Mallard 0.8.0
Unstructured, GPU accelerated, high-order finite volume CFD solver
Mallard website |
A curved boundary face of the whole mesh: its corners (global node ids, in the element's order) and either an analytic shape or the nodes of a high-order Gmsh element (corners first, Gmsh order). More...
#include <curved.h>
Public Attributes | |
| std::vector< uint64_t > | corners |
| int32_t | shape = -1 |
| std::vector< Vec3 > | nodes |
A curved boundary face of the whole mesh: its corners (global node ids, in the element's order) and either an analytic shape or the nodes of a high-order Gmsh element (corners first, Gmsh order).
| std::vector<uint64_t> curved::SurfaceFace::corners |
| std::vector<Vec3> curved::SurfaceFace::nodes |
| int32_t curved::SurfaceFace::shape = -1 |